2D Shooter Bullet and Weapon System for Unity
3.0.0
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Here is a list of all variables with links to the classes they belong to:
- s -
ScriptsDirectory :
DoxygenConfig
SelectedTheme :
DoxygenWindow
selectedWeaponIcon :
WeaponIconsUnityGui
selectionWeaponPanel :
WeaponIconsUnityGui
shooterDirectionType :
WeaponSystem
shooterFreeAim :
DemoSceneManager
shooterHorizontal :
DemoSceneManager
shooterTypePresetsPanel :
DemoSceneManager
shooterVertical :
DemoSceneManager
shotFiredClip :
WeaponSystem
shouldFollow :
DemoFollowScript
showAdvancedCustomisationToggle :
DemoSceneManager
showShooterTypeToggle :
DemoSceneManager
showWeaponPresetsToggle :
DemoSceneManager
sineX :
Bullet
sineY :
Bullet
sortingLayerId :
SetRendererSortingLayer
sortingLayerName :
SetRendererSortingLayer
sparkObjectPool :
ObjectPoolManager
sparkPrefab :
ObjectPoolManager
spawnBounds :
DotsEnemyManager
spawnCount :
DotsEnemyManager
Speed :
BulletComponent
,
EnemyComponent
speed :
Bullet
,
CameraLerpToTransform
,
DemoFollowScript
sphereBulletObjectPool :
ObjectPoolManager
sphereBulletPrefab :
ObjectPoolManager
spreadPingPongSpeed :
WeaponSystem
standardHorizonalBulletPrefab :
ObjectPoolManager
standardHorizontalBulletObjectPool :
ObjectPoolManager
startingAmmo :
WeaponSystem
Synopsis :
DoxygenConfig
Generated on
for 2D Shooter Bullet and Weapon System for Unity by
1.16.1