2D Shooter Bullet and Weapon System for Unity 3.0.0
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DemoFollowScript Class Reference

Used to get objects in some demo scenes to follow other targets. More...

Inheritance diagram for DemoFollowScript:

Public Attributes

Transform target
float speed
bool shouldFollow
bool isHomeAndShouldDeactivate
bool movingToDeactivationTarget
List< Transform > acquiredTargets

Detailed Description

Used to get objects in some demo scenes to follow other targets.

Member Data Documentation

◆ acquiredTargets

List<Transform> DemoFollowScript.acquiredTargets

◆ isHomeAndShouldDeactivate

bool DemoFollowScript.isHomeAndShouldDeactivate

◆ movingToDeactivationTarget

bool DemoFollowScript.movingToDeactivationTarget

◆ shouldFollow

bool DemoFollowScript.shouldFollow

◆ speed

float DemoFollowScript.speed

◆ target

Transform DemoFollowScript.target

The documentation for this class was generated from the following file:
  • C:/git/2dshooterweaponsystem/Assets/2DShooterWeaponSystem/Scripts/DemoRelated/DemoFollowScript.cs