2D Shooter Bullet and Weapon System for Unity 3.0.0
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ParticleSystemAutoDestruct Class Reference

Simple auto destruct component for effect GameObjects like sparks / blood that use particle systems that helps them to be used with the ObjectPoolManager. More...

Inheritance diagram for ParticleSystemAutoDestruct:

Detailed Description

Simple auto destruct component for effect GameObjects like sparks / blood that use particle systems that helps them to be used with the ObjectPoolManager.


The documentation for this class was generated from the following file: