2D Shooter Bullet and Weapon System for Unity 3.0.0
Loading...
Searching...
No Matches
DemoWeaponCycler Class Reference

Cycles through the WeaponSystem's weapon inventory every N seconds. More...

Inheritance diagram for DemoWeaponCycler:

Detailed Description

Cycles through the WeaponSystem's weapon inventory every N seconds.

During the second half of each cycle, rotates the player (Z axis) in circles for variation of bullet patterns. Attach to the same GameObject as WeaponSystem (e.g. the player).


The documentation for this class was generated from the following file:
  • C:/git/2dshooterweaponsystem/Assets/2DShooterWeaponSystem/Scripts/DemoRelated/DemoWeaponCycler.cs