gamdevassets.io originated in my passion for creating games in my spare time. After spending a good year or so developing and working on a game in my spare time for one of my favourite genres (space/sci-fi), I found myself with a variety of modular systems that would work really well on other projects.

I focused on polishing these systems, and packaged them up to form some of the assets which I now make available on the Unity Asset Store. From there, I created more tools and modular systems.

My focus has been to continually support and update these tools, and also now to grow out support to other game engines such as Unreal and Godot.