2D Shooter Bullet and Weapon System for Unity  1.4.1
The 2D Shooter Bullet and Weapon System asset provides you with a highly customisable bullet pattern and weapon system, custom weapon configuration editor with inventory manager, along with a bullet pooling manager which is simple to drop into your Unity game or project and start using right away.
WeaponSystemConfiguration Member List

This is the complete list of members for WeaponSystemConfiguration, including all inherited members.

ammoAvailableWeaponSystemConfiguration
ammoUsedWeaponSystemConfiguration
autoFireWeaponSystemConfiguration
bulletColourWeaponSystemConfiguration
bulletCountWeaponSystemConfiguration
bulletCountsAsAmmoWeaponSystemConfiguration
BulletOptionTypeWeaponSystemConfiguration
bulletRandomnessWeaponSystemConfiguration
bulletSpacingWeaponSystemConfiguration
bulletSpeedWeaponSystemConfiguration
bulletSpreadWeaponSystemConfiguration
bulletSpreadPingPongMaxWeaponSystemConfiguration
gunPointWeaponSystemConfiguration
lerpTurnRateWeaponSystemConfiguration
magazineChangeDelayWeaponSystemConfiguration
magazineRemainingBulletsWeaponSystemConfiguration
magazineSizeWeaponSystemConfiguration
playReloadingSfxWeaponSystemConfiguration
reloadSfxClipWeaponSystemConfiguration
ricochetChancePercentWeaponSystemConfiguration
ShooterTypeWeaponSystemConfiguration
spreadPingPongSpeedWeaponSystemConfiguration
targetToTrackWeaponSystemConfiguration
trackingTurnRateWeaponSystemConfiguration
weaponFireRateWeaponSystemConfiguration
weaponIconWeaponSystemConfiguration
weaponNameWeaponSystemConfiguration
weaponRelativeToComponentWeaponSystemConfiguration
weaponXOffsetWeaponSystemConfiguration
weaponYOffsetWeaponSystemConfiguration