2D Shooter Bullet and Weapon System for Unity  1.4.1
The 2D Shooter Bullet and Weapon System asset provides you with a highly customisable bullet pattern and weapon system, custom weapon configuration editor with inventory manager, along with a bullet pooling manager which is simple to drop into your Unity game or project and start using right away.
Classes | Typedefs | Enumerations
WeaponSystemEditor.cs File Reference

Classes

class  WeaponSystemEditor
 Custom inspector / editor for the main WeaponSystem component script. More...
 

Typedefs

using Debug = UnityEngine.Debug
 

Enumerations

enum  EditorListOption {
  EditorListOption.None = 0, EditorListOption.ListSize = 1, EditorListOption.ListLabel = 2, EditorListOption.ElementLabels = 4,
  EditorListOption.Buttons = 8, EditorListOption.Default = ListSize | ListLabel | ElementLabels, EditorListOption.NoElementLabels = ListSize | ListLabel, EditorListOption.All = Default | Buttons
}
 

Typedef Documentation

using Debug = UnityEngine.Debug

Enumeration Type Documentation

enum EditorListOption
strong
Enumerator
None 
ListSize 
ListLabel 
ElementLabels 
Buttons 
Default 
NoElementLabels 
All