2D Shooter Bullet and Weapon System

Create your own custom bullet patterns and weapon configurations with ease. Save them to weapon inventories and use them in-game.

Tons of possibilities

The sky is the limit. Edit your bullet properties, patterns and work with custom ammo and magazine assignments too.

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Fully customisable

Custom editor allows easy editing of bullet and weapon configurations, as well as inventory.

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Special effects and mobile ready

Optional effects like bullet ricochets and blood sprays. Includes an object pool, which provides great mobile performance

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High performance, high bullet counts, and tons of customisation and features. Here are some highlights of the 2D Shooter Bullet and Weapon System for Unity 3D. Be sure to watch the demo showcase video above for a look at the system's features in action.

Customisable weapon system module, with tons of bullet options allows for many different kinds of bullet patterns.

Fast, efficient, and friendly support. Just take a looking at the reviews on the Asset Store to see how customers love the support provided.

Additional effects and bullet features like blood spray, bullet ricochets and sparks.

High performance with a built-in object pool, making the system mobile friendly, even with hundreds of bullets on-screen.

More information

The 2D Shooter Bullet and Weapon System asset provides you with a highly customisable bullet pattern and weapon system, custom weapon configuration editor with inventory manager, along with a bullet pooling manager which is simple to drop into your Unity game or project and start using right away.

The system is simple to drop into your Unity game or project and start using right away. In addition, you also get a customizable player movement script which allows for two modes of player movement controls (top down shooter and shoot-em-up/shmup), as well as a multitude of extra sprites, SFX, prefabs and demo scripts relating to the 4 x demo scenes that are included.

What you get

  • Customisable bullets, bullet patterns, and weapon properties
  • Weapon configuration editor
  • Weapon inventory system with optional ammo/reload/magazine options
  • Ricochet and other hit effects for bullets
  • Weapon presets / selector system
  • Object / bullet pool manager
  • Player movement / game type modes - shmup or free aim
  • 4 x demo scenes to illustrate different usage scenarios
  • Easily add bullet patterns and weapons to your 2D games!