2D Shooter Bullet and Weapon System for Unity 3.0.0
Loading...
Searching...
No Matches
DotsBulletManager Member List

This is the complete list of members for DotsBulletManager, including all inherited members.

ActiveBulletCountDotsBulletManager
CollisionLayerMaskDotsBulletManager
collisionLayerMaskDotsBulletManager
DestroyBulletEntity(Entity entity)DotsBulletManager
GetOrCreate()DotsBulletManagerstatic
InstanceDotsBulletManagerstatic
ProcessBulletHit(Entity entity, Vector2 hitPoint, Vector2 hitNormal, GameObject hitObject)DotsBulletManager
SpawnBullet(Vector3 position, float directionAngle, float speed, float amplitude, float frequencyIncrement, GameObject bulletPrefabSource, Color bulletColour, bool useHitEffects, float ricochetChancePercent, bool richochetsEnabled, Bullet.BulletOwner bulletOwner)DotsBulletManager
UpdateBulletDirection(Entity entity, float newDirectionAngle)DotsBulletManager
useDotsBulletsDotsBulletManager