2D Shooter Bullet and Weapon System for Unity  1.4.1
The 2D Shooter Bullet and Weapon System asset provides you with a highly customisable bullet pattern and weapon system, custom weapon configuration editor with inventory manager, along with a bullet pooling manager which is simple to drop into your Unity game or project and start using right away.
ObjectPoolManager Member List

This is the complete list of members for ObjectPoolManager, including all inherited members.

GetUsableBeam1Bullet()ObjectPoolManager
GetUsableBeam2Bullet()ObjectPoolManager
GetUsableBeam3Bullet()ObjectPoolManager
GetUsableBloodSplatterParticleEffect()ObjectPoolManager
GetUsableSparkParticle()ObjectPoolManager
GetUsableSphereBullet()ObjectPoolManager
GetUsableStandardHorizontalBullet()ObjectPoolManager
GetUsableTurretBullet()ObjectPoolManager
instanceObjectPoolManagerstatic
numStandardHorizonalBulletsToSpawnObjectPoolManager
standardHorizonalBulletPrefabObjectPoolManager
standardHorizontalBulletObjectPoolObjectPoolManagerstatic
tagAsTurretBulletsObjectPoolManager