2D Shooter Bullet and Weapon System for Unity  1.4.1
The 2D Shooter Bullet and Weapon System asset provides you with a highly customisable bullet pattern and weapon system, custom weapon configuration editor with inventory manager, along with a bullet pooling manager which is simple to drop into your Unity game or project and start using right away.
Classes | Typedefs
WeaponSystem.cs File Reference

Classes

class  WeaponSystem
 The meat of the asset, the WeaponSystem component is used to hold weapon configurations, and bullet pattern setups as well as handling the logic for firing the bullets and setting bullet properties up based on the configuration. More...
 

Typedefs

using Random = UnityEngine.Random
 

Typedef Documentation

using Random = UnityEngine.Random